Hahaha!
Excellent work! So true. I hope some of the fanboys will realize the true message of this.
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Hahaha!
Excellent work! So true. I hope some of the fanboys will realize the true message of this.
Yaharrr! YARR!!
Yarr, matey Munglai. That's a fine lookin' song ye made of us.
Now, raise the CakeClock-Anchor! We will battle Admiral DigitalLemonClock near the harbor of cape skullrock!
Hmm
Not bad, from a fellow Archon. Keep it up. :o
Thanks. I got acouple more episodes coming.
A full 10
An absolute gem, we got here. Very nicely done. I found no bugs whatsoever. I couldn't beat the endboss. XD; Bah. Damn him and his "super-explosion-attack-of-de ath(tm)" after he hits you. You could've made a 1 outta 2 chance that he'd do that, you know? *sob* XD;;
S'nice.
It's nice. Not many people know the annoyance of making good collision detection. Collisian detection is hard to make bug-less, but I didn't see any bugs here. Ace.
Now the next step is making a ending-trigger. You know, like; (Target)_x:middle-end and (Target)_y:middle-end = Go to and play Frame "Victory"
Stuff like that. Oh, and maybe moving obstacles you have to avoid. Would make it a little more diverse. Keep it up, and keep flashing.
Those who don't recognise the darkness, shall never see the light. Fat Buu: ... "EAT YUO UP!1" SCREENNAMES: Starcraft; BW: DungeonMaster / Dungeon~Master || Diablo2: Demenoz / Demenoz2 / Demenoz3 || Warcraft3: Markiors_Forces
Age 41, Male
Superiour Lifeform
Uni
Netherlands, Hilversum
Joined on 8/30/02